General Raid Notes
Nerub-ar Palace Raid Fight notes
Section titled “Nerub-ar Palace Raid Fight notes”- Check out MythicTrap for role specific notes
- Ready Check Pull Normal + Heroic Guide
- Below are some fight strategies i’ve made for each boss
First boss
Bait the adds so they are closer to the boss in the intermission, let them all spawn and bait accross the room, i will ping where he will spawn. hero on pull H: Soak the big circle, don’t get pulled in
Second Boss odds left (blue) evens right (green) follow your tanks on down phase odds circle evens diamond/mrt
For this one we can tank towards purple, and then bait all the red marks to skull. , Blue lines break the ghosts after and we rotate clockwise to the next marker
When the AOE goes out we are going to the Centre of the platform
Skull -> Star -> Triangle -> Diamond
RASHASHA For this one we need to take the big grey circles out of the group and to the back. where blue and purple are. Aim the green line out of the group. If you need help get this Weak Aura and loosely stack the adds to kill (green circles)
kk so here lets stack on circle, if you get webs take them to the edges that we wont need to run through
08:04 [Raid Leader] [Fìrnen]: kk so here lets stack on circle, if you get webs take them to the edges that we wont need to run through 08:04 [Raid Leader] [Fìrnen]: if you get the green circle, take a step forward and loose stack then we cleave adds 08:04 [Raid Leader] [Fìrnen]: anyone not know the line mechanic? 08:04 [Raid Leader] [Fìrnen]: [Fìrnen-Blackrock - Rolling Acid Helper] (https://wago.io/y94dQfk4u/1) for the line helper
For this one, i’m calling circle the centre of the room, the edge at sckull where the “Vats” are, boss will go and open the container and spread bad blood.
If you get Circle (Purple) you need to break the eggs closest to the “vats” or else the blood will make them angry and kill us.
rinse and repeat. If all eggs are gone, just leave boss standing still and free dps
Nexus if you get marked with (purple circle) then go to one of the markers, we need to balance the pull. Tank will adjust.
Later if you get marked by one of the clones, go out and rotate the marks clockwise.
marker (green and purple ) court
p1 stack melee to group the adds and cc (need to slighshot that web) Web markers are marked blue and green intermission dodge stuff p2 if you get debuff got to centre on tall boss and get dispelled (use Weak aura if needed) intermission 2 dodge again p3 If you get webbed to a tank, keep your web
odds left (blue) evens right (green) P1: Dont stand in green, Drop the Green circle near the boss. When we do the jump don’t touch the centre unless assigned to. Intermission: don’t get pulled in P2: kill stuff P3: Zug Zug